first-flow-v4.blueprint · 14×12
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H= HousingW= WorkplaceS= Storage== PathT= Turbine
Free block · First Flow v4 · footprint 14×12

Snap-together colony blocks for Timberborn.

Each block solves one function: water, lumber, housing or power. Every block passes our validator before it is published. Place it, then keep playing.

Requires Timberborn, Harmony and the Building Blueprints mod·Free block: no email, no account·Paid files: 30-day refund on one reply
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The Game

Timberborn — where every dam counts

Timberborn is a city-building survival game where beaver colonies battle water-scarce, post-apocalyptic wastelands. Players manage water flow, build dams, farm food, and construct elaborate settlements — all while racing against droughts.

The difference between a thriving colony and a dying one comes down to where you place things — your water pumps, farms, forester huts, and districts. The layout is everything.

Why placement matters
01
Terrain
Rivers, hills and plateaus interact in ways that are hard to see. Bad placement means retrofitting later.
02
Water
A colony without planned water storage does not survive its first long drought.
03
Walking distance
Logs should be stored where logs are consumed. A distant mill slows every building after it.
04
Planning time
Planning a colony by hand takes hours. A block is placed in one step.
The process

Three steps to a placed block

01

Pick a block

Each block solves one function and states its footprint, faction and materials. Start with the free block.

02

Validator-checked

Before publishing, every block is checked for paths, footprints, collisions and power continuity. A block that fails is not listed.

03

Place it in your save

Copy the file into Documents\Timberborn\BuildingBlueprints, pick Build in the Building Blueprints tool group and place the block. Add fields and pumps by hand.

Blocks

Blocks you can place today

Only blocks that passed the validator are listed. More are added one function at a time.

14×12Free block

First Flow v4

Folktails starter hub. Housing, workplaces and storage on shared paths, with a traced power backbone.

14×12$9.99

Power District

Industrial core. LumberMill and Gristmill sit on an unbroken PowerShaft line fed by two wind turbines.

Pricing

Start free, upgrade when ready

Start with the free block. Pay once for the files you want. No subscription.

FREE
$0
First Flow v4 Blueprint

A complete 14×12 Folktails starter layout built from an ASCII grid, then validated for power routing before export. Check that your mod setup imports it before you pay for anything.

  • ✓Footprint 14×12
  • ✓Housing, workplaces, storage
  • ✓No email, no account
Get the free block →
STARTER PACK
$3.99
3 validator-pass blueprints
+
First Flow v4 — 14×12 colony hub with validated paths, footprint, and power
+
Power District — 14×12 industrial core with connected PowerShaft routing
+
Path Grid Reference — 6×7 clean path grid for testing imports and connectivity
Buy Starter Pack — $3.99 →
Download link right after payment
Requires the Building Blueprints mod and Harmony
30-day refund on one reply
PREMIUM
VALIDATOR PASSED
$9.99
Power District Blueprint

A compact industrial + power zone — 14×12 tiles. Top logistics band, central path allee, and a full power spine with dual wind turbines.

+
Power spine — Dual WindTurbines + unbroken PowerShaft chain beneath both factories
+
LumberMill + Gristmill — Adjacent production strip pre-wired to the power grid
+
Logistics band — LargePile + SmallWarehouse at the top, path-connected throughout
Buy Power District — $9.99 →

Validator passed. Tester verdict pending. The file unlocks right after payment.

View layout details →

Secure payment via Stripe · Instant delivery · No subscription

FAQ

Questions players ask before buying

What you need, what you get, and what happens after you pay.

What do I need to use a SmartBeaver blueprint?
You need Timberborn, the Harmony framework, and the Building Blueprints mod enabled. SmartBeaver files are delivered in the Building Blueprints format, so they will not import into a vanilla install.
What is included in the $3.99 Starter Pack?
The Starter Pack is a one-time purchase with three validator-passing .building-blueprint.json files: First Flow v4, Power District, and Path Grid Reference. There is no subscription, and the files unlock immediately after purchase.
Are these generated live for my exact map?
No. The paid pack is a curated set of prebuilt blocks. Each one is checked by our validator for paths, footprint, collisions and power before export. You place a block on your own map and adapt it; nothing is made for your specific map.
How do paid downloads work after checkout?
After Stripe payment, SmartBeaver sends you to an unlock page. Use the same email you entered in Stripe, or the emailed unlock link, and SmartBeaver will unlock every paid file tied to that purchase in your browser for 30 days.
Can I try the workflow before buying?
Yes. Start with the free First Flow blueprint first. It uses the same file format and import workflow as the paid pack, so you can confirm your mod setup before spending anything. The paid pack is also backed by the 30-day money back guarantee shown above.