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Free Timberborn Folktails Blueprint

First Flow v4 — validated starter city layout for Timberborn

First Flow v4 is a compact 14×12 Folktails starter blueprint designed in ASCII first, then exported only after the full power path was traced from both WindTurbines through every PowerShaft to the LumberMill, Bakery, and Inventor.

📐14×12 tile footprint
⌗ASCII-first layout
⚡2 turbines + 15 shafts
🦫Free download
ASCII Anchor Grid — 14 × 12 tiles
Housing
Support
Production
Power
Anchor-grid sketch used during the ASCII-first layout pass. `#` marks service paths, `=` marks the validated power backbone.
....##########
L.############
..M.#...#=I..#
....#G.##=...#
#####..##=...#
#########=####
##C.#####=####
##..U..##=B..#
L......##=...#
....#####=...#
T.###W=======W
....##########
Layout Notes
1
West housing strip
Two Lodges anchor the west edge at (0,1) and (0,8), keeping sleeping space close to the central service network.
2
Support pocket
Campfire, MedicalBed, and Grill occupy the upper-middle support pocket so wellbeing stays near the housing approach.
3
Production core
LumberMill at (4,7) and Bakery at (10,7) are split by a vertical shaft spine, leaving both easy to read after import.
4
Science + water edge
Inventor at (10,2) and SmallTank at (12,0) complete the northeast side without expanding beyond the 14×12 cap.
5
Validated power backbone
WindTurbines at (5,10) and (13,10) connect through a full shaft run at Y=10, then climb north via X=9 before export.
6
Path access checked first
All buildings, turbines, and shafts were kept orthogonally adjacent to path tiles during the ASCII layout pass.
7
Compact enough for flat starts
The whole blueprint stays inside a 14×12 footprint so it can drop onto almost any flat starter patch.
Import Checklist
□Place it on flat terrain with enough clearance for the full 14×12 footprint
□Confirm both WindTurbines and the full shaft backbone import intact
□Check that LumberMill, Bakery, and Inventor show a connected power route
□Add farm fields manually near the Bakery after placement
□Add an external water source or pump to feed the SmallTank
Free Timberborn Blueprint Download

First Flow v4

A complete 14×12 Folktails starter layout — housing, production, science, and a validated power backbone. Free. No email required.

  • ✓.building-blueprint.json (direct download)
  • ✓ASCII anchor-map preview included
  • ✓Validated power grid — all shafts traced
  • ✓Folktails + Iron Teeth compatible
↓ Download first-flow-v4 — Free

No email · No account · Instant .building-blueprint.json

How to install a Timberborn blueprint

  1. Install Building Blueprints mod from Steam Workshop
  2. Copy the file to your blueprints folder:
    Windows: %AppData%\Timberborn\BuildingBlueprints\
    Mac/Linux: ~/.config/unity3d/Mechanistry/Timberborn/BuildingBlueprints/
  3. Keep the exact filename: first-flow-v4.building-blueprint.json
    ⚠ Browsers sometimes rename to .json — the mod only reads .building-blueprint.json
  4. Launch Timberborn → load a save → open Blueprint panel → select first-flow-v4
Want More Blueprints?

Starter Pack — $3.99

3 validator-pass blueprints: First Flow v4, Power District, and Path Grid Reference.

Buy Starter Pack — $3.99 →

Instant download · Stripe secure checkout

Industrial Blueprint

Power District — $9.99

Dedicated industrial power core with dense production chains — validated shaft routing for heavy-industry mid-game builds.

Buy Power District — $9.99 →

Instant download · Stripe secure checkout

Blueprint Specs
Footprint14 × 12 tiles
Tier1 (starter tech)
FactionFolktails + Iron Teeth
Colony size10–14 beavers
Materials~180 logs, 120 planks
Game versionTimberborn 1.0
Layout Preview

First Flow v4 — Anchor Map

A 14 × 12 anchor-grid preview of the shipped v4 blueprint. The visual preserves the exact path and shaft anchors used before JSON export so the production core and power route stay legible.

....##########
L.############
..M.#...#=I..#
....#G.##=...#
#####..##=...#
#########=####
##C.#####=####
##..U..##=B..#
L......##=...#
....#####=...#
T.###W=======W
....##########
West Edge — Housing
Lodge ×2
Sleeping space stacked on the west wall for a minimal footprint
Support Pocket
CampfireMedicalBedGrill
Wellbeing and cooked-food support tucked just above the production lane
East Core — Production
LumberMillBakeryInventorSmallTank
Planks, bread, science, and water storage packed around the shaft spine
South Edge — Power
WindTurbine ×2PowerShaft ×15
Bottom backbone plus a northbound shaft column validated before export
⚡ Validated Backbone
WindTurbine ×2PowerShaft ×15
Bottom shaft run and vertical column were traced end-to-end before export
What's Included — 26 Placed Objects
Housing
  • ·Lodge ×2
Support
  • ·Campfire
  • ·MedicalBed
  • ·Grill
Production
  • ·LumberMill
  • ·Bakery
  • ·Inventor
  • ·SmallTank
Power
  • ·WindTurbine ×2
  • ·PowerShaft ×15
⚡ Power: WindTurbine ×2, PowerShaft ×15 — traced to LumberMill, Bakery, and Inventor🛤 Paths: 79 path tiles — path access checked before the final JSON export
🌊
Water supply

Note: The blueprint includes a SmallTank anchor, but you still need to place a Water Pump and connect it to a live source on your map.

🌾
Farm fields

Note: Place Farm Fields manually near the Bakery to supply wheat. Fields are not stored in blueprints, so keep a few open tiles near the east production side.

Ready to go further?

Liked First Flow v4? Get the validator-pass pack.

The Starter Pack gives you the three files currently proven clean by the SmartBeaver validator: First Flow v4, Power District, and Path Grid Reference.